For our purposes, we don’t even need to chase it all the way to raw PCM which is valid avenue albeit in the realm of WEBRips and not defacto “downloaders.” We just need to find the last point in the pipeline where data is still accessible to JavaScript and that point is the MediaSource Extensions API, specifically the SourceBuffer.appendBuffer() method.
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。同城约会对此有专业解读
Полина Кислицына (Редактор)
Let's now take a look at that same dismantle operation from before in the offline game.